Tag Archive for cyberbyllying

A Letter from the Future

2535397-poApril 2, 2034

Dear Po,

I am SO glad mommy chose this nickname for you! When your mommy was a little girl, I used to call her Monkey. I still call her monkey, actually. But sometimes she looks at me and goes, “Really.” It makes me laugh, so I keep doing it. You’re mommy is silly but I know she’s gonna be a super great mommy. She had a pretty good example. 😉 Anyway, I am writing this letter on the day you’re born so when you’re older you’ll know what things are like now, and how they’ve changed! BUT. Before I can do that, I want to tell you how much things have changed over the last two generations of our family. I’ll start with when I was little,  talk about what your mommy was like growing up, and then I’ll tell you what it’s like while YOU’RE a baby!

When I was a little girl, I remember we used to have analog phones. That meant, we had to have them wired into the wall so we couldn’t take them with us. And the only thing they did was call people. We pushed buttons (or put our finger in a hole and dragged the hole around in a circle and then let it go! HA!) and the phone rang at someone else’s house. Then we could hear their voice and they could hear ours. That was it. If they weren’t home, we just tried again another time. Then we got tape recorders for when people were out, and we could leave a message. We used to have to rewind the tape, though. Otherwise, we didn’t have room for the messages! I remember my first gaming console was an Atari 2600. It had one joystick and one button. I had a computer too. But the computer required commands, so we had to know what we were doing to start programs (and those usually came on “floppy disks”. I got to play the Nintendo, I had a tape deck/recorder and a VCR, I used to change the channels on the TV (there were only 3 or 4) with a knob that was ON the TV, and I had a pager. I kid you not… a pager.

Major_League_GamingSo I grew up, had a monkey, and my little monkey grew up. She got things like Web 2.0, social media (that’s stuff like Facebook, Twitter, Instagram, and Vine… you can look those up). She loved to play games, too. We used to watch Twitch together. That’s where people play video games in front of their friends and people who want to watch them. They use a camera, a green screen, and some fancy software to project themselves onto their own channel. Then other people can come type into a chat room and the streamer can talk back at them. In fact, Twitch is probably one of the main reasons we ever got Major League Gaming. That started around the time I was in graduate school. We played games called MOBAs. People got really good at the games and started competing for lots of money against teams in other countries. The events got so big they made it into a major sporting event. It seemed pretty strange to be saying that games were a kind of sport, but the mental and physical exertion was pretty taxing and they figured that gaming and sports were two sides of the same coin.

world-of-warcraft-cumple-ocho-años-720x430Anyway, your mommy loved to play games called MMORPGs. Her very favorite was World of Warcraft. I know what you’re thinking, and yes, it IS the predecessor of World of Hexcraft. In fact, she loved playing WoW so much that she decided to go into game acting as a career. She was SO excited when she got the job as the main hexenbeast antagonist! She works hard, but she loves interacting with the players and she gets paid really well to do it. Guess all that improv as a kiddo paid off for her. It’s funny when I go into the game and she sees me cause she comes up to me and hugs me, then says something evil to me and throws me out. It’s pretty cool to see her being a really great NPC. In fact, that’s how she met your daddy!

Brielle and Elrond met while working on WoH. Brie has been doing work as an actress on several popular video games. Your daddy, who was a developer for several of the games mommy worked on had a little bit of a crush on her, and he invited Brielle to play the main NPC. Video games, specifically augmented reality video games, thrive on immersive environments. During their time both creating and beta testing Hexcraft, Brielle and El had time to get to know each other. Of course, the first thing that Brielle noticed about El was his New Zealand accent (mommy used to do lots of silly accents when she was little… especially Monster High voices back when MH was a web series). Anyway, your daddy and your mommy used to Usher all the time, and sometimes mommy would go on dates with daddy in a closed beta game. Even though she was still in Saint Louis working at Blizzard, and El was in Portland volunteering at a chromo-change clinic, they still spent a lot of time Ushering back and forth and going on dates.

The end of menI remember when El first told Brie he was born XY. He was afraid mommy was gonna be upset, but we had a lot of friends who were transgendered when she was little, so she grew up around it and it totally didn’t faze her. In fact, your Great Guncle Micah and I used to go to support rallies when they were first considering legalizing chromo-changes. Nearly all of my friends were gay or trans, so when they discovered the chromo-change technique, we were all very excited. I’m sure by the time you read this, the chromo-change is old hat. I bet they’re even choosing the gender of their babies by now. But people are still getting used to it right now. It has changed the lives of so many people. Before the chromo-change, XY to XX couldn’t have babies after their change cause they were taking hormones to slowly make a shift, but their DNA wasn’t being changed to make the process complete. So they still had to live with some distinctly XY features depending on how early/late in life they made the change. Your daddy was born Arwen. New Zealand always had a pretty advanced set of medical and social norms, so they were among the first to begin using the chromo-change technique. Your daddy was very excited to go XX to XY. He went through the chromo-change when he was 10, the youngest person to be changed at that point. He was very lovely (I’m sure you’ve seen pictures), but puberty was much easier for him already having changed to XY. And he let your Grandma and Grandpa choose his name. Of course, since he was named after the elven princess from Lord of the Rings, they chose Arwen’s daddy, Elrond, to name him after.

Tap Tap BraceletAnyway, When your mommy was young, we used to have a program named Skype. That’s what I would use to being in voice chat groups with my friends when we played games. Well.. I used Skype and Team Speak, but TS was too structured, so we usually just used Skype. Skype also let us use cameras to talk to each other. We used to sit around smiling at each other like idiots. I remember one of my boyfriends, Ryan,  and I would have our video chats open while we played games so that every time we died in game, we could just watch the other person play. Then, when people got sick of just looking at each other, they made these cool bracelets that you could buy that when you tapped one, the person with the other one could feel it. It was cool to feel two taps for I love you, or whatever your secret code was. Then we got these machines that connected to computers. Each person could have one, and they could kiss it, and the machine on the other end would move the same way! So two people could kiss these machines, but it felt like you were kissing the other person! It wasn’t quite the same, but hey! With all the long-distance relationships going on, it was at least better than just staring at each other. 😀

holodeckAnyway, after a lot of these types of machines, and people making augmented reality applications, 4D movies, they finally realized that they could make what everyone has come to call Holodecks (they named it after this OOOOOLD show, Star Trek). Basically, we have these rooms that we can walk into and we tell the rooms where we want to go. The rooms are pretty big, so you can travel in the space, but you can only go so far (it’s not the same as games, where you don’t move physically, so you can go where ever you want in the game world). So you just tell Usher exactly where you want to go, and you can go. But the cool thing is it’s just like you’re actually there. The temperature in the room, the sounds, the interactions… the room transforms into the space and you can see everyone else in that spot. So even though you can’t walk past a certain point, you can see people who are further away from that spot (and you can readjust your spot if you need to). They have all kinds of suits and machines that you can get as mods for Usher so you can hug people, or do all kinds of other things (sadly, some people are still cyber bullying, but it seems like we’ll never quite get rid of that disinhibition).

I remember when Papa and I got married (I was just about your mom’s age), we all went to Girdwood (a town about a 45 minute drive from Anchorage, where your mommy and I grew up). We all had to drive, and a few people even had to drive all the way out two or three times cause they were bring stuff to us. Who would have ever thought that by the time your mommy and daddy were getting married, we would be able to use Usher to just attend the wedding in virtual-person? I remember the last time I had Ushered to France before that was for your Great Uncle Frankie’s performance of Tartuffe. But mommy was always excited about Paris, so that’s where we went. It was a private event, though, so we were able to do it right in front of the Eiffel Tower. In private event rooms, Usher uses the place but doesn’t show you the people. Since we were all Ushering in, we didn’t need to see anyone that was actually there. I just love virtual layering. I am so glad I was able to go to your mommy and daddy’s wedding, get to see all of our friends from over the years (mommy’s kindergarten teacher, Mrs. Krumland was even there!) and see how they’re all doing.

mlp__friendship_is_robots_by_uc77-d4d9jgfMommy’s best friend, Paige, works for a toy manufacturer as a designer. When she and mommy were little they used to watch a lot of My Little Pony (generation 4… right now we’re on gen 7), so she designed a virtual toy of their original characters from when they were little. Mommy projected it onto her wall at home in her office so she can always smile when she sees it. I’m SO glad for virtual wallpaper. I was TERRIBLE at painting (even though your papa keeps trying to get me to paint walls… he just won’t let go of the old ways of doing some things). But Paige did a really great job on mommy’s virtual toy. I used to have a stuffed animal collection of over 200 stuffed animals. Some of them got passed on to your mommy (but she didn’t want them so they ended up in my room when I was her age). When Paige started her design career, she took my animals and made them virtual so I could always have them, but they didn’t take up space. It’s like they’re there, but I only have to pick up the toy chip when we clean or move. SO much easier, and I still get to look at my happy memories. It’s also how your mommy still has her collection of all of the original Monster High and Ever After High dolls. She did save a few just for you, though. In fact, you’re gumming Ghoulia’s head as I sit next to you and write this. I’m so glad you turned out to have red hair like me. I hope you give my monkey just as much grief as she gave me. I’m so proud of her, though. And I can’t wait to see how much smarter you are (us Metcalf girls keep getting smarter and smarter!)

Welp! I should be wrapping this up. I’m sure you have better things to do than sit around reading a novel that your Nana wrote just cause she got emotional the day you were born (can you blame me? I’ve been waiting forever to me a Nana!). And you probably know all of the stuff I wrote already. So I’ll just end this by saying that no matter how many things change in your lifetime like they did in mine, no matter how many technologies come and go, no matter how many ways people find to solve problems (or create them), no matter what happens in your life… I will always be proud of you, I will always love you, and you will always be my little Panda Po. Nana loves you, baby!

 <33333333 Nana Melody

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Fog of War: References for Weeks 1 and 2

Before We Get Started…

Let me say, before I list these, that I’m attempting to bring in both perspectives in ways that are not offensive. These aren’t research articles that are necessarily representing my point of view, but rather provide insight into all views (without calling the opposing view stupid or wrong).


Week 1: Sexualization, Marginalization, and Causation- OH MY!

For week one, we talked about the sexualization of characters, marginalization in gaming communities, and possible causation of sexism in gaming. Per our discussion, I haven’t been subjected to sexism in gaming, and Micah sees it happening and thinks that the players are at fault; not the game devs. John brought up the advertising aspect, noting that advertisers lead the trends, and gamers follow. I reminded him that while we have correlation, we don’t really have causation.

References:

Bice, M. (2011). On men’s sexualization in video games. Gamasutra. Retrieved from: http://www.gamasutra.com/blogs/MattieBrice/20111129/9003/On_Mens_Sexualization_in_Video_Games.php

Bycer, J. (2012). . The difficulties and controversies of designing female characters: Or how not to add a woman’s touch. Gamasutra. 

Cassell, J., & Jenkins, H. (2000). From Barbie® to Mortal Kombat: Gender and Computer Games. MIT Press.

Dickey, M. D. (2006). Girl gamers: the controversy of girl games and the relevance of female-oriented game design for instructional design. British journal of educational technology37(5), 785–793.

DuVoix, H. (2012). Venus in Mars: Gender equality in fighting games. Ontological Geek. Retrieved from: http://ontologicalgeek.com/venus-in-mars-gender-equality-in-fighting-games/

Ivory, J. D. (2006). Still a Man’s Game: Gender Representation in Online Reviews of Video Games. Mass Communication and Society9(1), 103–114. doi:10.1207/s15327825mcs0901_6

Nerdlove. (2011). Nerds and male privilege. Paging Dr. Nerdlove. Retrieved from: http://www.doctornerdlove.com/2011/11/nerds-and-male-privilege/

Sharkey, S. (n.d.). Top 5 most attractive, non-sexualized women in games. 1Up.com. Retrieved from: http://www.1up.com/features/top-5-attractive-nonsexualized-women

Week 2: An Ode to Those Media Literate Kiddos!

In week two, we talked about children (of all ages) and the benefits of media literacy. We discussed educational uses for media, motivations in gaming, and things that can be learned from each genre of game. Micah, John, and I all discussed our favorite game genres, and what we feel we’ve learned from them.

References:

Annetta, L. A. (2010). The “I’s” have it: A framework for serious educational game design. Review of General Psychology14(2), 105–112. doi:10.1037/a0018985

Barnett, J., & Coulson, M. (2010). Virtually real: A psychological perspective on massively multiplayer online games. Review of General Psychology14(2), 167–179. doi:10.1037/a0019442

Cole, H., & Griffiths, M. D. (2007). Social Interactions in Massively Multiplayer Online Role-Playing Gamers. CyberPsychology & Behavior10(4), 575–583. doi:10.1089/cpb.2007.9988

Dieterle, E., & Clarke, J. (in press). Multi-user virtual environments for teaching and learning. In M. Pagani (Ed.), Encyclopedia of multimedia technology and networking (2nd ed). Hershey, PA: Idea Group, Inc.

Floyd, D. (2008). Video games and learning[Web Video]. Retrieved from: http://www.youtube.com/watch?v=rN0qRKjfX3s

Gackenbach, J. (Ed.). (2007). Psychology and the internet : intrapersonal, interpersonal, and transpersonal implications. Amsterdam; Boston: Elsevier/Academic Press.

Giles, D. (2010). Psychology of the media. Houndmills, Basingstoke, Hampshire; New York: Palgrave Macmillan.

Ohler, J. (2008). Digital storytelling in the classroom new media pathways to literacy, learning, and creativity. Thousand Oaks, Calif.: Corwin Press. Retrieved from http://catalog.hathitrust.org/api/volumes/oclc/86038208.html

Rosas, R., Nussbaum, M., Cumsille, P., Marianov, V., Correa, M., Flores, P., Grau, V., et al. (2002). Beyond Nintendo. design and assessment of educational video games for first and second grade students.pdf. Computers & Education, 40(2003), 71–94.

Zhou, Z., Jin, X.-L., Vogel, D. R., Fang, Y., & Chen, X. (2011). Individual motivations and demographic differences in social virtual world uses: An exploratory investigation in Second Life. International Journal of Information Management, 31(3), 261–271. doi:10.1016/j.ijinfomgt.2010.07.007

Ginger Rage: Cyber Bullying

The Rant…

Today I remembered just how maddening being bullied can be. Being bullied doesn’t have to be physical violence or blatantly offensive names; anything that belittles, embarrasses, or purposefully hurts in any way counts. So when someone uses Facebook comments to try to turn friends against you, it counts. So here is my take on it: social media is, among other things, a way for people to communicate in a safe environment. There are those who are socially inhibited or inept who find some measure of relief through the disinhibition being behind the computer screen affords. There are those who play games as a means of escaping the havoc of their offline lives, and experiences brief respite. Creepers, trolls, flamers, and stalkers make any situation- media or not- unsafe and downright frightening. In my example (my day… it was no bueno), when I find out that someone is attempting to turn my best friend against me, by using words (that were NOT meant for her) against me, I become afraid to say anything; to express myself. What’s more, I can’t see what is being said, or how much I’m exposing myself when it’s done with cyber stalking. So, rather than hiding, like so many others, I’m doing something about it. I’m giving her all the fodder she needs. There is a level of maturity that comes with being responsible technology users. While having freedom of speech is a right, it is also a privilege. Just because we have it, doesn’t mean we should abuse it or use it to hurt others. Just because you THINK there are no consequences to your actions, doesn’t mean there aren’t; you never know when it’s going to come back to bite you in the ass. So many of our pop culture favorites speak to this: Spider-man, “With great power, comes great responsibility,” the force in Star Wars, Thor and the abuse of his power on Asgard before his daddy reamed him… the list goes on. Just cause you can, doesn’t mean you should.

What we can do, however, is speak out against it. In the links below, I’m including a small variety of media which give examples of cyber bullying (from sexual harassment in video games to in school bullying), point to resources for prevention, and some research on the subject. Remember when you’re reading these links, that I’m in no way saying I agree with any of the bullying, regardless of whether I agree with the values or opinions of those who are being attacked. Bottom line: attacking is attacking is attacking. NO ONE DESERVES IT! Also, this is, by no means, an exhaustive list so be sure to check for yourself for more info. I hate to think Darwin’s survival of the fittest is at work with bullies too… but sometimes it’s really hard to endure being the good guy; so let’s stand together.

The Solution…

Feminist Blogger Is a Victim of a Vicious Videogame Retaliation

Ill Doctrine: All These Sexist Gamer Dudes Are Some Shook Ones

Cyberbullying: What School Administrators (And Parents) Can Do

Don’t Stand By: Stand Up Campaign

Cyberbullying Research Center

Cyberbully Movie (by ABC Family)

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